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Posts Tagged ‘feather’

Two New Pages!

Check out two new pages on my blog:

Click on the images to go to the page.

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Blender Python Walking Script

This page covers a python project I’ve worked on in Blender 2.49. It involves a script in the Blender game engine which generates smooth walking cycles for sprites. The pose transitions are smooth and the feet don’t slide.

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Maya Embedded Language – Feather Rigging Script

Here is another scripting project which uses MEL (Maya Embedded Language) to create a fully operational wing and feather rig in Maya. The rig is complete with constraints and expressions for realistic movements.

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-Corey Kruger

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